We’ve come a long way from the good old days of MUD games (multi-user dungeons), and text-based RPGs. Or you know the old and proven ways of pen and paper. VR googles, haptic feedback-enabled controllers, 8K TVs, and 9.1 sound systems make sure that we can have unprecedented immersion in our favorite games, whether they are single- or multiplayer ones. 3D gaming studios realized that there is another way of making sure that we are more invested in our games (and might accept and pay for certain cosmetics, and microtransactions… therefore moving the heavy carriage of monetization of a company forward). This next step was allowing players to add their own creations and assets to their games. Pretty much utilizing 3D game creator online tools, open-source engines, and asset databases.
People who build together, stay together
So why it might seem to be a gimmick to let players add their own creations to games, it seems to be working better than anything else before – at least when it comes to prolonging the lifecycle of a product, allowing players to be more involved in the ‘development’ of the game, and as mentioned before – opening up a new channel of monetization for 3D gaming studios. Since game development became a huge and thriving business, associated costs (and investor, and shareholder expectations) increased too. Many games allow players to create their own content within the game itself, such as custom levels, characters, or items. Some games even have built-in editors that allow players to create and share their content with others – such editors usually come with premium packages, assets, skins, and other customization options that might be bought for real-life money, or converted into some in-game currency that could be used for exchanging such goods. 3D maker games, such as Roblox, Yahaha platform, and Minecraft have grown tremendously in the past few years and the available amount of add-on is just mindblowing. The new generation of gamers can create their own assets, such as 3D models, textures, or sound effects, and import them into the game. This can be done using various tools and software, such as Blender or Unity – the so-called 3D game creator online tools and software tools.
We’ve already talked about how this new attitude toward lettings players ‘modify’ their favorite games prolongs the lifecycle of said product. Players can collaborate with others to create new content and assets. This can involve working with other players in a community or joining a development team for a specific project. The emphasis is on the community part. 3D gaming studios have always been deeply involved with their communities, fans, and big supporters. It has not changed a single bit in the past few years. Adding their own assets and content can enhance the gameplay experience for players, and it can also help to attract new players to the game. It can also provide players with a sense of ownership and creativity, as they are able to personalize the game to their own liking while maintaining a steady cash-flow for the AAA 3D gaming studios, who can keep on updating, and developing the existing product and create the next one in their line-up of games!
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